In celebration of St. Patrick’s Day, I’m going to augment the Flogging Molly we’re rocking in the Lab and introduce you to resident Irishman and all-around badass technical artist, Dave Dunniway.
I met Dave back in 2003 when I was looking for experienced 3D artists for Guild Wars. At that point we had the core of an amazing art team, but I was looking for someone special; someone who could not only model and paint, but who could also figure out how to make things work. More specifically, someone who could build things, break them apart, and then put them back together again. When I looked at some of the work Dave had done for Dungeon Siege, I knew he was our guy.
Sometimes, you just have to blow shit up. And when that time comes, you want a guy like Dave on your team.