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Steam

May 27 2015

Moonrise Early Access is LIVE

We are proud and excited to announce that Moonrise is now on Steam’s Early Access list. The early feedback has been amazing! Thank you to all our beta testers, streamers, YouTubers, guide writers, and fan art creators for joining the fun.

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Written by Rohan Plummer · Categorized: Events, Moonrise, News, Steam

May 26 2015

New Moonrise Combat and Team Building Guides

Have you seen the new guides that Peter “Heartbeat” Lim created for Moonrise?

In case you hadn’t and you’re looking for choice information on how to Build a Team or Learn Some Combat, they are now available!

Who knows, you may even beat Heartbeat with these strategies.

Moonrise Combat

Moonrise Team Building Guide

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Written by Rohan Plummer · Categorized: Moonrise, News, Steam · Tagged: Combat, Moonrise, Team Building

Apr 14 2015

Digital Pre-Orders for YOSE!

I feel like bursting into song. How’s that one go… let the bodies hit the floor? LET THE BODIES HIT THE FLOOR. Ahem. Sorry.

On Steam: State of Decay: YOSE

On XB1: State of Decay: YOSE

Most of your questions are going to be answered here: YOSE FAQ

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Written by Rohan Plummer · Categorized: Events, News, State of Decay, Steam

Mar 04 2015

Moonrise Coming To Steam

As promised last night, we have some big news for Moonrise.

We are bringing our beautiful creature battler and its unique PVP to Steam. We will be handing out beta keys to people who try it at PAX East this weekend, and we’ll move into Early Access after we assimilate the feedback we get from the beta.

Of course, Steam players will be sharing the world and doing battle with our players on mobile devices.

We believe we have something very original and special with Moonrise, and we’re excited to bring it to a much wider audience – PC and Macs to start. This is only the beginning.

Note to media friends: We’re in #3092 at PAX East this weekend if you’d like to come by!

Written by Rohan Plummer · Categorized: Moonrise, News, Steam

Nov 28 2013

We Breakdown Tomorrow, and That’s Awesome

I’m seeing lots of questions, so this is just a quick post to let you know what I know about the schedule.

XBLA: So, 10 AM PST (1 PM EST/6 PM GMT), our TU4 will go live. (The notes are here, if you’d like to peruse them.) Because the TU is necessary in order to make Breakdown work, it will need to spread across the servers all over the world. This will take anywhere from a few minutes to a few hours. When it is done, the DLC will become available. I can’t control the time your particular town will get access, and if the launch in June is any indication, you will be the ones telling me that it’s live!

Steam: We first need to put a small patch live. We’ve been working on it all day today. Good times. At some point tomorrow morning, someone at Valve will flip the switch and Breakdown will be available. If I get a time estimate between now and tomorrow morning, I’ll update this post.

If you could tweet your location and platform to me @undeadlabs when you’re looking at Breakdown’s title screen, that would be awesome. Or in the Facebook thread I post on the topic – and just a reminder, the ONLY official page on Facebook is http://www.facebook.com/undeadlabs. If Breakdown has been successfully downloaded, the original title screen will change to have logos for both State of Decay, and State of Decay: Breakdown.

See you tomorrow 🙂

Written by Rohan Plummer · Categorized: Events, News, State of Decay, Steam

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