Case #

12.20.12

Researcher

Short Gameplay Video: Tactics

It’s the most wonderful time of the year…that time when we’re seeing the light at the end of the development tunnel. We’re polishing up communications, tactics, and all of the elements that make a game more than a simple “see zombie, shoot zombie” kind of thing. We talked about tactics, so it only seems fair to show you a little of what we meant. Here’s a holiday gift for you:

Please join us on the forum for a few notes (click the green comment button down and to the right), and the rollicking discussion already in progress.

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