Happy Friday, everyone! You’ve sent in a batch of new drawings and paintings since last month’s fan art update, so it’s time for us to show these cool pieces off.
Read on to check out the art and to learn how you can send in creations of your own.
using our brains to save yours
Happy Friday, everyone! You’ve sent in a batch of new drawings and paintings since last month’s fan art update, so it’s time for us to show these cool pieces off.
Read on to check out the art and to learn how you can send in creations of your own.
Headed to PAX this weekend and have the itch to chat with fellow zed heads? We’re not going to have a booth this year, but if you’re interested in meeting the UL team, you’re in luck! We’ll be at the show, wandering the floor and checking out the sights, so if you see someone in one of our brown Undead Labs shirts, stop them and say hey. If you’d like to meet up Friday afternoon to shoot the breeze with members of the dev team, drop us a line at community@undeadlabs.com.
Earlier on Friday, I will be joining a handful of other female developers to discuss careers in the industry, what it’s like to be a woman that works on games, and more. Look for “The Harridan’s Guide to the Game Industry” at the Serpent Theatre from noon to 1:00 PM.
Hope to see you at the show!
If this sounds like a dream job to you (or anyone you know), check out our newest job post to find out exactly what we’re looking for!
Last week, our art director Doug talked about his vision for the look of the Class3 world. Doug certainly has a strong vision and his concept art looks fantastic, but everyone knows that since this is an Xbox LIVE Arcade game, there is no way the game can really look like that.
I mean, come on, right?
When you think about the zombie apocalypse, zeds aren’t the only things that count. A huge part of an outbreak is the aftermath — the destruction of civilization and everything that goes along with it.
This setting has be a great inspiration for our art director, Doug Williams. By now you’ve probably seen a ton of his awesome concepts, but that doesn’t really tell you about his vision for the world of Class3 or the look and feel of the game.
That’s why I decided to sit down with him and get his thoughts on the visuals you’ll see in our world. Our conversation started with two words:
“Faded Americana”