Last Human Standing!
Do you have what it takes to survive the Zombie Apocalypse? We think you might.
Welcome to Undead Labs’ Last Human Standing game! You’re here because you are hardcore and built to last. You’re ready to face the zombie threat head on. You also want the chance to win fabulous prizes!
Give us your name and your email address. We’ll do the rest.
Dashing through the snow. It’s a Juggy, run away. O’er the hills we’ll go…
Screaming all the way – ho ho ho!
As I hinted in the last newsletter, we’ve been working out (in partnership with our publisher) what we can say and when. The first teaser dropped last night on the publisher’s official State of Decay Instagram. Between now and PAX East, we’re going to be showing you a regular glimpse of concept art, followed by a post either here on or on the official State of Decay game website with the big picture, and maybe a little detail explaining what we had in mind when we did it.
I hope it helps tide you over while we finish working on the systems and gameplay, and that you enjoy this look into what we were thinking when we began the build.
Today’s Big Picture is…
Hello fellow survivors. (It’s been a long time since I last typed that…)
It’s traditional to close out the year with the phrase, “Happy new year!” Usually we say that speculatively, as in, “Boy I sure do hope we have a happy year next year!” But sometimes we might have a reason to actually believe it will be a happy year next year. For those of us here at Undead Labs, we’re looking at a ton of hard work next year (multiple metric tons of tons, more realistically), some late-night panics, a few “oh my god oh my god” meetings, a sprinkling of bug-count out-to-the-woodshed sessions courtesy of our QA team, and some assorted last-minute design or tech change freak outs. And all that can mean only one thing: we’re driving toward the release of State of Decay 2 next year, and that will make it a very happy year indeed.