As promised, here is the Q&A with the zombie and survivor theme. (Click “Comment” at the bottom of this post to be taken right to the Q&A and the resulting discussion.) There’s a lot of stuff in here, so dive right in. Questions include:
Monday greetings to all of you who survived the weekend! For those of you not stalking the forums, the Facebook page, or our Twitter feed, here’s the link to the second half of the interview we did with OnlySP. (They asked so many great questions, and we’re so excited to be talking again, that the final interview was over 6K words long.) Here are the questions we answered:
It was a short week, thanks to the Independence Day holiday here in the USA, but we got a lot done. In addition to moving ever forward on the game itself, and the PC announcement, we also did a long Q&A with a terrific news site called OnlySP.
In fact, the Q&A is so long that OnlySP has decided to split it into two parts. Part One is up, and it features the questions:
I wasn’t sure if we’d be able to turn around a Q&A with less than a day’s notice. My newly-acquired expertise in pit traps paid off, though, and I caught a dev. I gathered up a few of your questions and threw them down. He answered what he could, and he gets the ladder if you’re satisfied.
As I warned you, I ducked the release date questions like boneless cat doing the limbo. If I commit a date to print this early, I’Il jinx it. I won’t have that blood on my hands.
Speaking of blood, read on to see if I should fetch Producer Jess’s ladder, and let Jeff out of the pit.
Last week, we posted a new design article from Phinney that provided an in-game survivor’s take on what it takes to stay alive in the world of Class3. This week, we’ll answer a bunch of questions that you guys have asked on our website and on fan forums.
Read on to see the topics we’ve covered!