We would like to thank all of the players who came out to PAX Prime last weekend (or to our meet and greet before PAX) to show their support and get their hands on the game. You all rock!
It was an incredible experience. We honestly didn’t know what to expect. We haven’t been hyping the game at all, and we didn’t bring a Potemkin-village-style demo to the show. We brought our alpha build. Specifically, we brought the build we’d been working on right up to Thursday afternoon. We disabled the story missions (they trigger irreversible world events that would have been confusing without hours of context), and we loaded up the base supply lockers with stuff that would ordinarily take time to acquire and stockpile. But other than that… we were showing the game in the exact condition we’d completed it on the day before the show. There we were, lab coats and all, just waiting.
You can imagine our excitement when people started playing it. And then they started telling their friends. And then the line formed. People were waiting for an hour just to get their hands on it. Once they did get their hands on it, they got it. People were cheering, laughing, blowing stuff up, tricking out bases, shredding zeds, and wincing when they got the “Ripped In Half” achievement.
If you didn’t get to go, and you haven’t been stalking our Facebook or Twitter feeds, what follows is all of the accumulated media goodness so far. Videos, interviews, and articles galore…and more are coming. This is just what we’ve seen to date, but we couldn’t wait to share.