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Alan Diekfuss

Oct 07 2013

Almost to the Breakdown

Hola fellow survivors,

Today I’m happy to announce that our first DLC for State of Decay, ‘Breakdown’, has been delivered to Microsoft for pre-certification testing. This means the game is content-and-feature complete, and all that remains is to squash any remaining bugs and make final tweaks to tuning and balance.

So what happens from here?

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Written by Alan Diekfuss · Categorized: News, State of Decay

Jun 10 2013

Gear Up!

We heard you!

Official State of Decay gear is now available in the Undead Labs Gear Store!

We’re offering logo t-shirts and hoodies — the very same designs worn by the developers — for sale at our cost to State of Decay fans around the world. We’ll take orders during the week, then send them off to the printer every Monday and ship them directly to you as soon as they come off the press.

We also have official State of Decay posters left from our PAX East run earlier this spring. Some of them are signed by the development team. We can’t sign them all, and it’s not cool to charge for something like that, so we’ve mixed the signed ones in with rest of the them. You might be one of the lucky ones!

All items are made in the USA.

If you get some gear, tweet pics of you showing your SoD pride to @undeadlabs!

Don’t hate me because I’m beautiful.

Written by Alan Diekfuss · Categorized: Fans, News, State of Decay

Jun 05 2013

State of Decay Soundtrack

The State of Decay soundtrack has arrived!

Scored by BAFTA award-winning composer Jesper Kyd, with guest tracks from in-house composer dreissk, the soundtrack features 21 exclusive tracks from State of Decay.

Want to start listening now?

Here’s the State of Decay Main Theme to get you in the mood.

 

The soundtrack is available today in the iTunes Store, and will be available on Google, Amazon, and Xbox music stores soon after. We hope you’ll enjoy Jesper’s music as much as we do!

Official Soundtrack Cover
Official Soundtrack Cover

Written by Alan Diekfuss · Categorized: News, State of Decay

Jun 03 2013

6.5.13

Yep, it’s official.

Fullscreen: 800×600 | 1024×768 | 1280×960 | 1280×1024 | 1600×1200
Widescreen: 1280×720 | 1280×800 | 1440×900 | 1600×900 | 1680×1050 | 1920×1080 | 1920×1200

Written by Alan Diekfuss · Categorized: News, State of Decay, Wallpapers

Jun 01 2013

Almost

Is June 5 the release date for State of Decay?

I sure as hell hope so.

As everyone on the planet seems to know at this point, our target release date of June 5 was leaked by a GameStop employee a few weeks ago. I’m not sure why they had that date in their system, but it’s a date we’ve been shooting for internally, so it’s unlikely someone just made it up and got lucky. In any case, despite our best efforts to clarify it’s not an official release date, word spread, got picked up and repeated by the Big Guys (I’m looking at you, IGN!), and quickly became fact.

A quick peek at #stateofdecay confirms it, as about 20% of the tweets are something along the lines of “State of Decay is out June 5th!”. Another 20% are “So excited to play State of Decay!”, and the remaining 60% are “Wanna play State of Decay now? Try the Leaked version here: [bullshit phishing URL redacted] … I’ve been playing it a week now.”

[Hint: No, he hasn’t.]

When we know the official release date, you’ll see something like this on the front page of our website:

OMFG THE OFFICIAL RELEASE DATE OF STATE OF DECAY IS XXXX!

I can tell you this: We don’t know the release date, and neither does anyone at Microsoft. But we do know the release process, and we can make some informed guesses about what that means for the release date. There’s no reason you shouldn’t know as much as we do — there are no conspiracies or big corporate secrets here — so I’m going to tell you what we know about how all this works.

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Written by Alan Diekfuss · Categorized: News, State of Decay

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