(Read the whole thing! There's a character limit per post, and so the Q&A will cover the first four posts in this thread.)
Vehicle Followup Q&A
Survivalting, Fideon, and Norannyo: Does the fact that you're in a car affect how much you can carry? If we use the car to carry a lot of stuff, will it go slower? Finally, can we actually store things in the back of the truck or in the trunks of cars?
No, not this round. Inventory is calculated per survivor, not vehicle. Vehicles don’t have their own inventories, and therefore there’s no visual to see or weight to calculate.
You can put two other people as passengers in the back of the pickup truck, if you’re feeling confident that you won’t be attacked by zombies on the way to your destination. Zombies can crawl into the bed and go to town.
Jonathan Montes: If the zombies are clinging on your car, will they weigh down your car down or make you lose control?
Yes, zombies will absolutely affect the handling of your vehicle and even bring it to a halt. The calculation isn’t weight, though, it’s a specific characteristic of the zombies themselves (and of course, how many of them there are - one zombie’s not going to take out a car).
Survivalting: Can your passengers shoot while in the car with you?
We’re still working on options for passenger behavior, but we do not think shooting is going to be one of the possibilities in Class3. However, we do think they’ll be able to open their own doors and bash some zeds!
Peter Peach Jenkins: If you have three people with you, how well do they get into the car? Is it like in GTA where if you’re up against the wall, they will go into the other door, or is it like other games where the passengers will always try for individual doors even if it means risking their life?
Well, we’re working on having your passengers do things the smart, least-risky way. I don’t want to promise anything until we’re further into testing, but we want the passengers to choose the closest available access point.