We can’t talk about what we’re doing, so we’re talking about the people doing the work. According to the employee spreadsheet, Alan is a UI artist. I did not actually realize that until I sat down to write this intro, because he defies categorization. He’s logical and methodical enough to be a programmer, he’s got the fast verbal wit of a writer, and an eye like an artist. He’s also tons of fun. I read once that you can get a good feel for a person by looking at what inspires them. Check out Alan’s dev blog entry and see what influences he’s bringing to our unannounced project. — Sanya
by Alan Diekfuss
Instead talking about how I got in games, I wanted to share what inspires me while I make them.
I’m a big movie geek and tend to always have one playing in the background as I work. Most of these I’ve already seen so I can follow along with the audio or catch a glance in my second monitor. Over the years I’ve found that having certain movies playing in the background can introduce new ideas into my designs.
Below are a few of my favorites I’ve played recently: