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	<title>Undead Labs &#187; Press</title>
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	<description>using our brains to save yours</description>
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		<title>The Future Is Now</title>
		<link>http://undeadlabs.com/2011/10/news/the-future-is-now/</link>
		<comments>http://undeadlabs.com/2011/10/news/the-future-is-now/#comments</comments>
		<pubDate>Thu, 20 Oct 2011 18:51:10 +0000</pubDate>
		<dc:creator>Emily</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Press]]></category>
		<category><![CDATA[Studio]]></category>

		<guid isPermaLink="false">http://undeadlabs.com/?p=3868</guid>
		<description><![CDATA[‘Class3’ has gone into production, and that means that we’re going to need a ton of art to fully flesh out the world. That’s why we’re excited to announce that we’ve partnered with the talented team at  FUTUREPOLY Studios for our art production needs. Headed up by Jason Stokes and Levi Hopkins, two of our [...]]]></description>
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		<slash:comments>27</slash:comments>
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		<title>Jeff Chats With Gamasutra</title>
		<link>http://undeadlabs.com/2011/07/news/jeff-chats-with-gamasutra/</link>
		<comments>http://undeadlabs.com/2011/07/news/jeff-chats-with-gamasutra/#comments</comments>
		<pubDate>Fri, 22 Jul 2011 18:00:37 +0000</pubDate>
		<dc:creator>Emily</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Press]]></category>
		<category><![CDATA[Studio]]></category>

		<guid isPermaLink="false">http://undeadlabs.com/?p=3389</guid>
		<description><![CDATA[Back in February, Jeff sat down with Mike Griffin from Gamasutra to discuss Class3. In this short interview, he fields questions about our technology, design choices, and more! To read what he had to say, head over to the Gamasutra website!]]></description>
		<wfw:commentRss>http://undeadlabs.com/2011/07/news/jeff-chats-with-gamasutra/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
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		<title>PlanetXbox360 Interviews Emily</title>
		<link>http://undeadlabs.com/2011/06/news/planetxbox360-interviews-emily/</link>
		<comments>http://undeadlabs.com/2011/06/news/planetxbox360-interviews-emily/#comments</comments>
		<pubDate>Mon, 06 Jun 2011 18:59:34 +0000</pubDate>
		<dc:creator>Emily</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Press]]></category>
		<category><![CDATA[Studio]]></category>

		<guid isPermaLink="false">http://undeadlabs.com/?p=3039</guid>
		<description><![CDATA[Last week, I sat down with Zach from PlanetXbox360.com to chat about Class3 and Class4. We covered topics like environments, how player choices will affect the world, the importance of player communities, and more. Head over to their website to check out the full interview!]]></description>
		<wfw:commentRss>http://undeadlabs.com/2011/06/news/planetxbox360-interviews-emily/feed/</wfw:commentRss>
		<slash:comments>19</slash:comments>
		</item>
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		<title>Ten Ton Hammer Chats With Jeff</title>
		<link>http://undeadlabs.com/2011/05/news/ten-ton-hammer-chats-with-jeff/</link>
		<comments>http://undeadlabs.com/2011/05/news/ten-ton-hammer-chats-with-jeff/#comments</comments>
		<pubDate>Mon, 23 May 2011 21:10:58 +0000</pubDate>
		<dc:creator>Emily</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Press]]></category>
		<category><![CDATA[Studio]]></category>

		<guid isPermaLink="false">http://undeadlabs.com/?p=2803</guid>
		<description><![CDATA[Jeff recently sat down with Ten Ton Hammer to give some additional details on Class3 and Class4, explain what we mean when we say that we’re hoping to create a new genre of game, share his personal opinions on what excites him the most about our project, and more! To read what he had to [...]]]></description>
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		<slash:comments>9</slash:comments>
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		<title>VGrevolution Sits Down With Emily</title>
		<link>http://undeadlabs.com/2011/04/news/vgrevolution-sits-down-with-emily/</link>
		<comments>http://undeadlabs.com/2011/04/news/vgrevolution-sits-down-with-emily/#comments</comments>
		<pubDate>Thu, 21 Apr 2011 17:56:28 +0000</pubDate>
		<dc:creator>Emily</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Press]]></category>
		<category><![CDATA[Studio]]></category>

		<guid isPermaLink="false">http://undeadlabs.com/?p=2343</guid>
		<description><![CDATA[I recently chatted with Darren over at VGrevolution about preserving iconic zombie moments in the game, what makes Class3 and Class4 different than other online world titles, and more. To check out the interview, head over to their website!]]></description>
		<wfw:commentRss>http://undeadlabs.com/2011/04/news/vgrevolution-sits-down-with-emily/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
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		<title>Dread Central Chats Class3 And Horror</title>
		<link>http://undeadlabs.com/2011/03/news/dread-central-chats-class3-and-horror/</link>
		<comments>http://undeadlabs.com/2011/03/news/dread-central-chats-class3-and-horror/#comments</comments>
		<pubDate>Thu, 24 Mar 2011 19:49:11 +0000</pubDate>
		<dc:creator>Emily</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Press]]></category>
		<category><![CDATA[Studio]]></category>

		<guid isPermaLink="false">http://undeadlabs.com/?p=2214</guid>
		<description><![CDATA[Dread Central recently sat down with me to talk a bit more about Class3, the challenges of making games, and horror influences. To read what I had to say, head over here and check out the interview!]]></description>
		<wfw:commentRss>http://undeadlabs.com/2011/03/news/dread-central-chats-class3-and-horror/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>Bloody-Disgusting Talks Class3 With Emily</title>
		<link>http://undeadlabs.com/2011/03/news/bloody-disgusting-talks-class3-with-emily/</link>
		<comments>http://undeadlabs.com/2011/03/news/bloody-disgusting-talks-class3-with-emily/#comments</comments>
		<pubDate>Thu, 24 Mar 2011 19:17:57 +0000</pubDate>
		<dc:creator>Emily</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Press]]></category>
		<category><![CDATA[Studio]]></category>

		<guid isPermaLink="false">http://undeadlabs.com/?p=2210</guid>
		<description><![CDATA[I recently sat down with the Bloody-Disgusting crew to talk a little bit about what sets Class3 apart from other zombie titles, the setting of our world, and more. To read what I had to say, head over here and check out the interview!]]></description>
		<wfw:commentRss>http://undeadlabs.com/2011/03/news/bloody-disgusting-talks-class3-with-emily/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
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		<title>Massively Picks Jeff&#8217;s Brains</title>
		<link>http://undeadlabs.com/2011/03/news/massively-picks-jeffs-brains/</link>
		<comments>http://undeadlabs.com/2011/03/news/massively-picks-jeffs-brains/#comments</comments>
		<pubDate>Fri, 04 Mar 2011 18:58:10 +0000</pubDate>
		<dc:creator>Emily</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Press]]></category>
		<category><![CDATA[Studio]]></category>

		<guid isPermaLink="false">http://undeadlabs.com/?p=2137</guid>
		<description><![CDATA[While he was down at GDC, Jeff sat down with the Massively crew to chat about our plans for Class3 and Class4. To read what he had to say, head over here and check out his interview.]]></description>
		<wfw:commentRss>http://undeadlabs.com/2011/03/news/massively-picks-jeffs-brains/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Link Crawl: Class3, Class4, And More!</title>
		<link>http://undeadlabs.com/2011/02/news/link-crawl-class3-class4-and-more/</link>
		<comments>http://undeadlabs.com/2011/02/news/link-crawl-class3-class4-and-more/#comments</comments>
		<pubDate>Wed, 09 Feb 2011 04:14:52 +0000</pubDate>
		<dc:creator>Emily</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Press]]></category>
		<category><![CDATA[Studio]]></category>

		<guid isPermaLink="false">http://undeadlabs.com/?p=1733</guid>
		<description><![CDATA[It’s been a really exciting week for all of us here at the Lab! On Thursday, we spilled the beans about our partnership with Microsoft, announced our target console, and gave some early details about our plans to release not one but TWO games &#8212; code-named Class3 and Class4. We’ve had a lot of fun [...]]]></description>
		<wfw:commentRss>http://undeadlabs.com/2011/02/news/link-crawl-class3-class4-and-more/feed/</wfw:commentRss>
		<slash:comments>60</slash:comments>
		</item>
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		<title>Undead Labs and Microsoft Game Studios to Create Zombie-Survival Franchise on Xbox 360</title>
		<link>http://undeadlabs.com/2011/02/news/undead-labs-and-microsoft-game-studios-to-create-zombie-survival-franchise-on-xbox-360/</link>
		<comments>http://undeadlabs.com/2011/02/news/undead-labs-and-microsoft-game-studios-to-create-zombie-survival-franchise-on-xbox-360/#comments</comments>
		<pubDate>Thu, 03 Feb 2011 20:00:34 +0000</pubDate>
		<dc:creator>Jeff</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Press]]></category>
		<category><![CDATA[Studio]]></category>

		<guid isPermaLink="false">http://undeadlabs.com/?p=1597</guid>
		<description><![CDATA[Online Game Developer’s Inaugural Open World Title to Be Published by Microsoft Game Studios SEATTLE – 3 February 2011 – Undead Labs, the premier developer of online world games for console gamers, announced today development of an original zombie-survival franchise in collaboration with Microsoft Corp. Developed by Undead Labs and published by Microsoft Game Studios, [...]]]></description>
		<wfw:commentRss>http://undeadlabs.com/2011/02/news/undead-labs-and-microsoft-game-studios-to-create-zombie-survival-franchise-on-xbox-360/feed/</wfw:commentRss>
		<slash:comments>34</slash:comments>
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