We had a great time in San Antonio, thanks to all of you! We sure appreciate how patient everyone was with the lines. That’s the (only) downside to developers doing demos: We are really freaking proud of our games, and we all want to show you every detail. Keeping to ten minutes is the hardest thing about the show, hands down.
Media demos are longer, fortunately. The reporters get twenty minutes to explore, shoot footage, and ask questions so that everyone not at PAX can get all the juicy details. If you weren’t there to get your own hands-on time…or either of the epic collectible Pinny Arcade Pins…check out the following!
APGNation came by and recorded a nice long State of Decay interview with SOD Lead Designer Geoffrey Card.
Bitch Team Alpha declared Moonrise her top game for casual players: “After playing it once, I couldn’t stop talking about it.”
Capii Media wasn’t media. They were the guys who ran the photo booth where Moonrise players could “picture themselves in the game,” but in between green screen shenanigans, they shot this fun highlight reel. Includes shots from both SOD and Moonrise!
Our forum crew that attended got their own State of Decay media demo, and ThatChristmasKid brought a legal pad with pages of questions from our regular players. Don’t miss the resulting Q&A!
Gamespot gave us our favorite headline to date about Moonrise, and this awesome quote: “The mobile creature collecting-and-battling RPG takes some of the series more prominent elements and turns them on their heads, making for an enjoyable, refreshing take on the genre.”
One of the guys from Geek Avengers wrote up his experience on his personal blog, explaining why people should care about YOSE. “What I want to tell you about right now is what I think was the game of the show…I’m not a tech jargon expert, but it looked fantastic and plays beautifully. Zombie heads pop like melons in beautifully rendered HD. Running over the undead is just as satisfying as ever.” He also got a bit of the story from how the original game came to be.
As the site name would suggest, Hardcore Gamer was all about the PVP in Moonrise, with lots of detail about the fighting system. They also saw State of Decay, of course: “When games were trying to emulate the lightning-in-a-bottle co-op experience…Undead Labs released a solely single-player, story-driven experience devoted to depicting survival in a zombie wasteland.”
Before Massively disappears forever (BOO! HISS!), check out their double feature on both Moonrise and State of Decay: “It was a little jarring to go from adorable pet battles to being torn in half by a zombie, but the two-for-one session provided a nice glimpse of where Undead Labs has been and where it intends to go.”
MMORPG.com swung by, and they were pleasantly surprised by Moonrise: “It…could be ideal for someone looking for a little more depth in their mobile gaming than what’s generally available now.”
PixelDynamo gives us the tagline “Reanimated for a new generation” and gets into all the YOSE details.
Windows Central did a solid overview of State of Decay: “If you haven’t played the game, prepare for a fairly realistic depiction of human life after a zombie apocalypse.”
This list is really a work in progress. We had plenty of other interviews at the show, and I’ll update this list as I get the links.
So…who’s going to PAX East in a month? Contact me at sanya at undeadlabs dot com if you’ve got a website, YouTube channel, or Twitch stream.