We’ve posted our last dev bio for the year, our last bit of lore, and given out our annual holiday wallpaper. There’s nothing left but the annual wrapping-up post. But what can I say? 2015 has been wild – from wonderful highs, to the lowest lows. Through it all, we’ve worked our asses off, and we’ve been lucky enough to have you by our side. Sometimes literally.
We’re still going to be heads down and noses to the grindstone for the foreseeable future, just like Jeff said when he announced the deal with Microsoft for the future of State of Decay. In that post, he said the road would take years to travel. That was nothing but the truth, eh? If you’re reading this — a blog post for a game which had its original release in 2012, for crying out loud — you are by definition a true friend and a fellow traveler. To you, I say thank you. I hope your holidays are happy, your celebrations joyous, and your gaming everything you dreamed of.
Speaking of that? Keep dreaming with us, and stay tuned. Dreams really, really do come true.