Case #

07.25.14

Researcher

Subject

News, Studio

What Do You See?

You are indeed seeing things. What you’re specifically seeing at the top of the website is our new logo (and some cleaner new fonts and other assorted tweaks). Just because you’re Undead for life doesn’t mean you don’t want to grow and improve, and what you’re seeing on this page is our sleeker, leaner, new logo for the Lab. We’ll be changing over Twitter and Facebook and the forums as our web team* gets around to them.

All of you with shirts featuring the old logo? You now own a collector’s item ;)

*The web team is still just Jeff. (And me, if he’s willing to trust me again after the regrettable LinkedIn avatar incident of 2012.) There are some things about the Lab that will never change.

Case #

07.21.14

Researcher

Belated Title Update #6 Celebration on Twitch

What with one thing and another, we did not properly celebrate TU6, even though it was filled with great fixes that we knocked out thanks to lots of help from you. So, let’s rectify that, shall we? Join us tomorrow, Tuesday (July 22) at 2 PM EDT / 11 AM PDT / 6 PM GMT for the Twitch with the usual suspects for an hour of merriment and shenanigans. We’ll show off the changes, answer questions, and probably embarrass ourselves more than once. Our host will be our friend Alex at Xbox: http://www.twitch.tv/xbox

Tell your friends. We might throw down some prize codes, so if you haven’t been able to get your hands on Lifeline…be there!

Case #

06.18.14

Researcher

Subject

News, State of Decay

State of Decay Skin Pack For Minecraft

If your guess last week, in response to my teasing on Twitter and Facebook, was “totally a skin pack,” pat yourself on the back. State of Decay is featured in Skin Pack 6, coming “soon” (don’t worry, it really is soon, not gaming-industry soon) to Minecraft for Xbox. I don’t know the cost, myself. But I want it just because they went with SHARK HOODIE GUY as one of the five characters! Check out the screenshot after the jump.

MC_SkinPack6_Render_StateOfDecay

I’ll update this post as soon as the release date for this little treat is announced. If any of you get it and use it, be sure to tweet a picture to me :P

Case #

06.2.14

Researcher

Photo Call – Will You Share Your Happy Milestones?

The one year anniversary of State of Decay is this Thursday. Can you believe it? All of us have come so far in the last year, one day and one step at a time. We would like to celebrate your milestones as well as our own. If you’d like to contribute something to a project I have in mind, please click the green tape and let me know!

Case #

05.30.14

Researcher

Lifeline is LIVE

We are now live on both the Xbox 360 and Steam, and so far, it looks like everyone who knows about it is enjoying it. Thank you so much for your good wishes and good cheer all over the internet. It means everything to us.

Some of us are trying to be all chill about your reviews and tweets and posts. Some of us don’t have a cool bone in our bodies and we’re running around the internet like methed up ferrets, reading every word and watching every video.

Er… was that TMI?

But seriously, keeping cool when you’ve been waiting for this day for months is hard, and the best feeling in the world is when real people actually play it and LIKE it. These were the first four reviews to come in. Not cherry picked. Just the first four in my spreadsheet:

Lifeline feels like a natural high level expansion to an RPG, and it’s an interesting design philosophy when applied to an open-world action game. Exploring a whole new location within the still incredibly fun State of Decay engine is a blast.”

Rather than adding a few hours onto the existing State of Decay narrative, the Lifeline expansion offers an entirely new campaign; one which is likely to take you more than one attempt (and quite a few hours) to complete successfully…I’m not sure there’s a zombie-survival game on the market (single or multiplayer) that currently holds a candle to the State of Decay franchise, and the Lifeline expansion only extends Undead Labs’ lead over its competitors.”

What you can get in this DLC exceeds the price tag as it is intense, replayable, and overall a blast to play. If you were expecting just another version of Breakdown, you were wrong. What Lifeline feels like to me is the opposite of Breakdown and that isn’t even close to a flaw.”

The new DLC seems more like a sequel built upon the same engine instead of just an add-on for State of Decay. Lifeline is a must for fans of Undead Lab’s zombie survival entry. Gamers who enjoy the genre and haven’t tried the game yet should really give it a shot as it remains one of last-gen’s best examples of zombie gaming.”

As with the original launch and Breakdown, the only advertising we have consists of these reviews, and more importantly, you telling your friends that the game was worth your time. If you like what you’ve seen so far, please spread the word that the game is out!

Case #

05.29.14

Researcher

Lifeline Release Time

We are ON for tomorrow, everybody! The cost is $6.99, or whatever the rough equivalent is in your local currency (the Xbox/Steam does the math, not me). Who will be joining us?!?

What time?

Very early in the morning, Pacific time.

But what EXACT time?

Okay, for Xbox players, it doesn’t work exactly like that. The process will begin at 2 AM PDT/5 AM EDT/10 AM GMT (and for my Australians, 5 PM WST and 7 PM EST). However, the exact time it hits your local marketplace will vary, because the files have to move from server to server all around the world. So it may not hit precisely on the hour. Try to be patient.

For Steam players, Microsoft is going to push the button at 10 AM PDT/1 PM EDT/6 PM GMT (Australians, that’ll be 1 AM Saturday WST and 3 AM Saturday EST). Again, it may take a bit for your personal computer to see it.

In the meantime, reviewers have been putting up streams and posts. Keep an eye on our Twitter feed. I’m sharing links as they come in: @undeadlabs is where the party is all day tomorrow!

Case #

05.26.14

Researcher

One Step Closer: Lifeline Trailer, Date, Price

Thanks to IGN for hosting! Head over to http://www.ign.com/videos/2014/05/26/state-of-decay-lifeline-dlc-trailer for the world debut of the trailer for State of Decay: Lifeline.

That’s right. May 30. $6.99. If all goes well this week, you’ll be playing Lifeline (and the accompanying free Title Update, featuring Rucks in Trucks) by this weekend. If all goes well, this may be the first time in gaming history that a game was released BEFORE the official public target. It’s a long story, best told over copious quantities of frosty beverages, but the short version is that both the Undead Labs team and the crew at Microsoft has been burning the midnight oil to make this happen before State of Decay celebrates its first birthday.

We are now in final certification. (If you’re really into learning How Things Work, check out this link from a year ago where we explain what that means.) If you believe that good wishes and good thoughts count for anything, please send some our way to help ensure we hit our target release date. As always, your support is everything to us.

Keep an eye on our Twitter feed, our Facebook page, or our forum, as we celebrate the launch with contests and games. (And if you’ve got a thriving website or YouTube channel, and you know you can get at least a “first look” review posted before the weekend, email me*!

Last but not least – join us for a live Twitch with Geoffrey, Brant, and introducing QA’s own ChrisP on Tuesday, where they will play Lifeline, answer questions, give away codes, and as always, die horribly because they’re squinting at the chat window instead of paying attention to the zombies. Our hosts, as always, are the Xbox gang (http://www.twitch.tv/xbox) and the party starts at 11 AM PDT/2 PM EDT/7 PM GMT. Hope to see you there!

We hope you enjoy the Lifeline trailer as much as we enjoyed pulling the footage for it. If you haven’t already, be sure to watch all the way to the very end.

BOOM**. See you in the comments.

*sanya at undeadlabs dot com
*No, we didn’t actually do that on purpose. Pure coincidence. Sometimes everything just…fires… on all cylinders, timing-wise, and we have to share the results with you. We’ve been dying to share that clip for WEEKS, seriously.

Case #

05.13.14

Researcher

Subject

Events, Fans, News

8-Bit Salute For Those Who Serve

This weekend, there’s going to be an event called “8-Bit Salute,” and we at the Lab are the proud sponsor of a team. (If you watched our live Twitch a couple weeks ago, you may have noticed the logo for this event as an easter egg in Lifeline.) The purpose of the Salute is to raise funds for Operation Supply Drop, a charity that gets games into the hands of those serving in the armed forces, either deployed or recovering from injuries in military hospitals. If you’re so inclined, I would be grateful if you joined our team.

Here is the link to the Undead team page: http://www.operationsupplydrop.org/index.cfm?fuseaction=donorDrive.team&teamID=5106

There are two ways to participate. One is to simply join our team and make a donation of any size. (If fifty players each donated two dollars, it would be 20% of our goal. It really is the thought that counts. Together, we can move mountains.)

The other is to join the team, and livestream State of Decay during the gameathon from your own Twitch channel. Send me the channel link ASAP, and I’ll promote your channels on our 8-Bit team page, as well as on Twitter and our forum. You ask your viewers to donate directly to you – your total contribution will count towards our total as long as you yourself are part of the Undead Labs team. (Edit to add: You can also join our team, and ask your friends and family to sponsor you during the gameathon – no livestream needed!)

Anyone contributing a hundred dollars or more to the team total will automatically get a Lifeline morale patch and two Lifeline codes (Steam or Xbox 360, your choice) on the day we launch. Yes, we’re still on track for early June, which is right around the corner! Either of those two codes could be given away during your live stream, as long as you warned your viewers that the prize would only happen if you hit the hundred dollar mark….

The person who contributes the most will get a special prize: A press copy of Lifeline. This Steam code will work before the game goes on sale, and you’ll get it the same day as our media friends get theirs. We’ll also throw in a State of Decay hat and that snazzy morale patch that was such a hit at PAX East.

Every single person who joins our team will be entered into a drawing to win a copy of Lifeline.

All the winners will be notified next week, but of course, the real winners are the men and women who will get cool games in their care packages thanks to this event!

Our friends on the official forum (and a few people who saw us at PAX) have already gotten us 31% of the way to our modest goal. I secretly hope we’re going to blow that goal away. Thanks for reading this post, and if you are able to participate, thank you for supporting our gamers in uniform.

Click the comment tape to go to the forum conversation already in progress!

 

 

Case #

05.7.14

Researcher

Subject

News, Q&A, State of Decay

Another Lifeline Q&A

After the fun-filled Twitch and the last design article, a few questions came up multiple times. We (me, Geoffrey, and Foge) knocked them out for you all, and the result is posted on the forum. Click the green comment tape to head over and take a look.

But before you go, you might enjoy seeing what the gun workshop looks like:

Here is where the magic happens.

Here is where the magic happens.

There will be another Twitch before the end of the month. And then it’s June! Time sure flies while you’re fixing bugs…

Case #

04.29.14

Researcher

Meanwhile, Behind the Scenes

Yesterday, a few…hundred…of you noticed a news article about something called Microsoft Originals. Or maybe you didn’t. Maybe what you saw were quotes from some of your favorite news sources talking about a proposal to make State of Decay into a TV show, or some other live-action entertainment.

We didn’t anticipate the way this early pitch would get so many people excited, if you want to know the truth. State of Decay was included in a list of IPs presented for consideration, worlds that would make great entertainment. It’s not like that’s the only thing we have under discussion, either. We keep saying there’s all kinds of stuff behind the scenes, and this is just one of many, many ideas. When we say there’s a lot going on…we mean it.

We haven’t gone Hollywood, though. We’re focused on making games. Xbox Chief Phil Spencer said on Twitter just the other day, when someone asked him about State of Decay, that “SoD is important to [Microsoft]. @undeadlabs has a good plan for the franchise and it’s bigger than a DLC expansion.”

Right this minute, we have that expansion to get out the door. (Join us for the Lifeline live stream today at 11 AM PDT / 2 PM EDT / 6 PM GMT!) If anything does come of this live action thing, you know we’ll tell you when we know something for sure. Meanwhile, join us in the forum for an imaginary casting call. Dibs on Nathan Fillion! Or Chiwetel Ejiofor, Walton Goggins, Kerry Washington, Sarah Shahi…