We are now live on both the Xbox 360 and Steam, and so far, it looks like everyone who knows about it is enjoying it. Thank you so much for your good wishes and good cheer all over the internet. It means everything to us.
Some of us are trying to be all chill about your reviews and tweets and posts. Some of us don’t have a cool bone in our bodies and we’re running around the internet like methed up ferrets, reading every word and watching every video.
Er… was that TMI?
But seriously, keeping cool when you’ve been waiting for this day for months is hard, and the best feeling in the world is when real people actually play it and LIKE it. These were the first four reviews to come in. Not cherry picked. Just the first four in my spreadsheet:
“Lifeline feels like a natural high level expansion to an RPG, and it’s an interesting design philosophy when applied to an open-world action game. Exploring a whole new location within the still incredibly fun State of Decay engine is a blast.”
“Rather than adding a few hours onto the existing State of Decay narrative, the Lifeline expansion offers an entirely new campaign; one which is likely to take you more than one attempt (and quite a few hours) to complete successfully…I’m not sure there’s a zombie-survival game on the market (single or multiplayer) that currently holds a candle to the State of Decay franchise, and the Lifeline expansion only extends Undead Labs’ lead over its competitors.”
“What you can get in this DLC exceeds the price tag as it is intense, replayable, and overall a blast to play. If you were expecting just another version of Breakdown, you were wrong. What Lifeline feels like to me is the opposite of Breakdown and that isn’t even close to a flaw.”
“The new DLC seems more like a sequel built upon the same engine instead of just an add-on for State of Decay. Lifeline is a must for fans of Undead Lab’s zombie survival entry. Gamers who enjoy the genre and haven’t tried the game yet should really give it a shot as it remains one of last-gen’s best examples of zombie gaming.”
As with the original launch and Breakdown, the only advertising we have consists of these reviews, and more importantly, you telling your friends that the game was worth your time. If you like what you’ve seen so far, please spread the word that the game is out!