Breaking Records

Wow. I mean, well… wow.

Many of you have been reading the great reviews. IGN, Polygon, Eurogamer.de, and more. Major Nelson did a podcast from the Lab (SoD stuff begins at 18:30). I’m seeing tons of YouTube stuff, like this one from TheRadBrad. Sites that were covering us when we were just an idea had nice things to say, such as Bloody Disgusting. I’ve got literally dozens more reviews and YouTubes to sort and post. But we wanted to pause this frantic activity for a moment to share with you this interesting fact:

We have sold more than a quarter million copies since we released the game two days ago. State of Decay has smashed all kinds of records. The only game that ever sold more on XBLA this fast was Minecraft…an already hugely popular game.

There just aren’t the words to describe the feeling.

This was you. We did not have an ad budget. We didn’t have a physical copy to load onto shelves, no worldwide multimedia push, no studio reputation with millions of followers. All we had was what we believed was a great game and a great community. And make no mistake, a solid game is not enough, not in 2013. Plenty of great games wither away in obscurity. This train got rolling because you got out and pushed.

We are not just riding on this train, however! We’re never going to stop pushing to make the best games we can. If you’re wondering what we’re working on to make this game even better, please check out Jeff’s Title Update post. We’re also not going to leave you behind, Germany. You’re joining the ride soon. (And we haven’t forgotten you, Australia/New Zealand. Cross your fingers.) We don’t know exactly what the future holds, but we hope you’ll be there with us.

I mean, the next record to break is the all time XBLA sales record. Six million, I think. Who’s with us?

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