Joy, Drama, Humor, Horror, Blood, Guts And Gunfire

For seven years, I headed up game design at ArenaNet, working with a family of friends to create the Guild Wars games. I am tremendously proud of the work we did together and of the world that millions of players have lived in and enjoyed.

Still, when the opportunity came to join Jeff at Undead Labs, I didn’t hesitate. I knew I could do so safely. Guild Wars 2 is well in hand. Eric Flannum has been at the helm as lead designer for more than a year now, taking the concepts we developed at the start of the project and bringing them to life. He and I are long-time friends and partners-in-crime, working together on Warcraft II, Diablo, Starcraft, Sacrifice, and every Guild Wars release to date. I have complete confidence in the game that he and the team will make.

I am ready for a new challenge, and this is the perfect opportunity to do something groundbreaking and amazing. Console zombie-survival MMO. If your heart doesn’t race a little at the possibilities, check to make sure you’ve got a pulse at all.

zombiePete.jpgLet’s start with a game that has the kind of shotgun-blast, chainsaw-to-the-head, makeshift-flamethrower, plow-through-twenty-zombies-with-a-pickup-truck gameplay that a zombie game deserves. And let’s elevate it to something more. This isn’t the story of surviving for half an hour. It isn’t about making it from one end of a map to the other. It’s about players coming together as a community and rebuilding civilization after total societal collapse.

Where will you establish your home? How many people can you rescue? Can you find sources of food and water and ammo? Most of all, how will you hold off the zombie hordes? When you’re wading in and hacking up zombies, when you’re luring a zombie horde to a booby-trapped gas station, when you’re raiding a sporting goods store for more bullets, it’s for a reason. This isn’t a canned, theme-park MMO. It’s a world to be reconquered and rebuilt. A world that actually evolves based on player actions. A world where you care about everything that’s happening because it actually matters. A world full of zombies and those who stand against them.

We’re just getting started here at Undead Labs. We still have a long way to go to deliver on our goals, but already a vision is crystallizing for a game not bound by out-dated, boilerplate MMO conventions and instead focused on all the joy, drama, humor, horror, blood, guts and gunfire that make you love zombies.

Phinney

[PS: If you just can't get enough Phinney and want to know more about him, be sure to check out Jeff's introduction.]

Reply
  1. Researcher: Mike Hillyer

    Good to hear you’re on board, I’d suggest you go back and read the “This will never work” blog post’s comments, there’s a lot of ideas in there from the community.

  2. Researcher: Steve Zombi

    So Glad to hear you keeping positive about this project! from what I hear Microsoft have some stupidly hard / complicated rules for MMO’s to appear on their consoles (which is why theres virtually none on the Xbox360) so I salute you for sticking with this, it truely will stand out!

  3. Researcher: Shawn of the Dead

    Great to get some more news on my most anticipated game, and even greater to learn another hardcore Blizzard/GW veteran is on the team!

    I’d also suggest checking out http://www.mmozed.com/forums/index.php There are a ton of great ideas for this game if Jeff hasn’t mentioned it to you already. (Pretty sure he is already aware of it)

  4. Researcher: geist null

    welcome to the club. cant wait to see how things progress

  5. Researcher: Theron

    Welcome and good luck! I’m very much looking forward to more news of this game! It’s the type of game I’ve always dreamed of playing.

  6. Researcher: Keiton

    I want it.

    NOW.

  7. Researcher: T-King-667

    sence this is a “Consol” game mmo and this will have a huge regular sized city, this really makes me want to ask this question, how many players can this city support? well we all know that the ps3 exclusive MAG can run 256 players virtually lag free on their servers but my concern is with the 360, i maybe a big ps3 fan boy but the 360 guys here want this just as much as i do, and microsoft has some kind of problem with mmo’s on the 360 aparently too? well i hope you guys can work something out for thos guys, and i also wonderd will this be a first person or third person game, and just because its a first person game doesent mean its not a mmo. but i really hope you guys can pull this one off, from what you guys are planing, this is my freaking dream game!!!

  8. Researcher: Mottototot

    As I have already said I am very excited to see what will become of this and please bring it to the Playstation :)

  9. Researcher: branden husman

    well geez, all the people i look up to are leavin a-net. guess i know where i wanna work when i finish this degree. cant wait to see what you guys can come up with

  10. Researcher: G. Dressler

    Congratulations! It’s just a big a step to take the leap you took, yet once again. Your passions are what creates brilliant products :) AND WE <3 THEM!

    All the very best from a fan, previous alpha tester, and a friend.