Building A New Kind Of MMO Aint Like Dustin’ Crops
I don’t know. Dusting crops sounds kind of like hard work to me. I mean, what is the “dust” anyway? Is it okay to breathe it? Or maybe crop dust can be a source of zombie plague…
In any case, we’d sure rather be making games than dusting crops, differences in difficulty notwithstanding.
We’ve been very busy this spring getting the financing for our studio lined up and refining the core game design. The good news is that we are almost across the finish line, and we’ll soon be able to announce our partner and start giving you more details on the design and development of the world’s first MMOZ.
It’s going to be an exciting summer at Undead Labs. Thanks for your patience, and stay tuned.
Jeff

Its good to see that this is still on-going
I hear Microsoft are not making it easy for MMO’s to come out on the Xbox, but keeping my fingers crossed for this.
This is so awesome I can’t wait for what is to come for Undead Labs.
For me the best part of a zombie movie is the – often far too quickly glossed over – breakdown of society. For example: the new Dawn of the Dead film. I wanted the whole movie to be opening credits (during which they played Cash’s ‘The Man Comes Around’).
Have you thought about opening the game with the beginning of the outbreak, and having everyone work to survive it?
Yay! New updates! As an unabashed fan-girl of Jeff Strain’s work, I am going to put the bookmark to this site at the top of my ‘to look at every day’ list again. Whee!