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	<title>Comments on: Rude Q&amp;A</title>
	<atom:link href="http://undeadlabs.com/2009/11/zombies/rude-qa/feed/" rel="self" type="application/rss+xml" />
	<link>http://undeadlabs.com/2009/11/zombies/rude-qa/</link>
	<description>using our brains to save yours</description>
	<lastBuildDate>Sun, 04 Jul 2010 23:24:37 +0000</lastBuildDate>
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		<title>By: Eva Lu</title>
		<link>http://undeadlabs.com/2009/11/zombies/rude-qa/comment-page-1/#comment-277</link>
		<dc:creator>Eva Lu</dc:creator>
		<pubDate>Fri, 04 Jun 2010 15:21:49 +0000</pubDate>
		<guid isPermaLink="false">http://undeadlabs.com/?p=298#comment-277</guid>
		<description>Good luck in development ^^</description>
		<content:encoded><![CDATA[<p>Good luck in development ^^</p>
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		<title>By: Mike Hillyer</title>
		<link>http://undeadlabs.com/2009/11/zombies/rude-qa/comment-page-1/#comment-260</link>
		<dc:creator>Mike Hillyer</dc:creator>
		<pubDate>Sun, 30 May 2010 05:59:31 +0000</pubDate>
		<guid isPermaLink="false">http://undeadlabs.com/?p=298#comment-260</guid>
		<description>I&#039;d say this is one of those areas where in-game advertising can work to add to revenue.

Think about it, you&#039;re in a world which up until recently was alive and well, there&#039;s be ads all over the place. Just sell space to advertisers with the requirement that the advertising team gets to go through and decay all the ads. Do it in a way that the logo or brand still shows through, but it&#039;s obvious the sign hasn&#039;t seen any TLC for quite a while.</description>
		<content:encoded><![CDATA[<p>I&#8217;d say this is one of those areas where in-game advertising can work to add to revenue.</p>
<p>Think about it, you&#8217;re in a world which up until recently was alive and well, there&#8217;s be ads all over the place. Just sell space to advertisers with the requirement that the advertising team gets to go through and decay all the ads. Do it in a way that the logo or brand still shows through, but it&#8217;s obvious the sign hasn&#8217;t seen any TLC for quite a while.</p>
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		<title>By: anon</title>
		<link>http://undeadlabs.com/2009/11/zombies/rude-qa/comment-page-1/#comment-257</link>
		<dc:creator>anon</dc:creator>
		<pubDate>Mon, 24 May 2010 05:06:07 +0000</pubDate>
		<guid isPermaLink="false">http://undeadlabs.com/?p=298#comment-257</guid>
		<description>fast zombies, lame.  probably would lead to hack&#039;n&#039;slash.

&quot;the walking dead&quot; stylee forever!</description>
		<content:encoded><![CDATA[<p>fast zombies, lame.  probably would lead to hack&#8217;n'slash.</p>
<p>&#8220;the walking dead&#8221; stylee forever!</p>
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	<item>
		<title>By: Derek Jarschke</title>
		<link>http://undeadlabs.com/2009/11/zombies/rude-qa/comment-page-1/#comment-255</link>
		<dc:creator>Derek Jarschke</dc:creator>
		<pubDate>Wed, 19 May 2010 04:52:44 +0000</pubDate>
		<guid isPermaLink="false">http://undeadlabs.com/?p=298#comment-255</guid>
		<description>When you guys answered &quot;Q: Why are you creating a Zombie MMO?&quot; you pretty much expressed every single hope and dream I&#039;ve ever wanted to see realized in a zombie game... You are my new, official god, good sir. You not only share my avidness (That seems like a word abomination to me) about how no one to date has ever gotten the feeling of screwing around in a post apocalyptic zombie nightmare (actually, it&#039;s my wet dream). The freedom to do whatever, whenever, with whoever, wherever is something that I think only Fallout 3 has brought me close to (but not close enough... or undead enough). I hope this vision is realized and you finally reach the holy grail of zombie gaming. 
Please do not let your company die. All to often I see visionaries like you go under, much to my dismay. Get some partners, find support, hold a damn bakesale if you have to! But please, for the sake my soul and the souls of zombie fanatics everywhere, make this game ridiculous and surpass all others in terms of sheer awesomeness. 

Thank you for making my heart skip a beat when I read this interview. You have gained a truly hardcore fan today. Good luck.</description>
		<content:encoded><![CDATA[<p>When you guys answered &#8220;Q: Why are you creating a Zombie MMO?&#8221; you pretty much expressed every single hope and dream I&#8217;ve ever wanted to see realized in a zombie game&#8230; You are my new, official god, good sir. You not only share my avidness (That seems like a word abomination to me) about how no one to date has ever gotten the feeling of screwing around in a post apocalyptic zombie nightmare (actually, it&#8217;s my wet dream). The freedom to do whatever, whenever, with whoever, wherever is something that I think only Fallout 3 has brought me close to (but not close enough&#8230; or undead enough). I hope this vision is realized and you finally reach the holy grail of zombie gaming.<br />
Please do not let your company die. All to often I see visionaries like you go under, much to my dismay. Get some partners, find support, hold a damn bakesale if you have to! But please, for the sake my soul and the souls of zombie fanatics everywhere, make this game ridiculous and surpass all others in terms of sheer awesomeness. </p>
<p>Thank you for making my heart skip a beat when I read this interview. You have gained a truly hardcore fan today. Good luck.</p>
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		<title>By: Seanjohn</title>
		<link>http://undeadlabs.com/2009/11/zombies/rude-qa/comment-page-1/#comment-225</link>
		<dc:creator>Seanjohn</dc:creator>
		<pubDate>Mon, 08 Feb 2010 01:53:43 +0000</pubDate>
		<guid isPermaLink="false">http://undeadlabs.com/?p=298#comment-225</guid>
		<description>I completely agree with it being a console only mmo.

It needs to be made for that controller!!!!

I&#039;m hoping this will be for the 360, and I can only guess it will because I mean come on...

Left4Dead fans are going to eat this up (myself included)</description>
		<content:encoded><![CDATA[<p>I completely agree with it being a console only mmo.</p>
<p>It needs to be made for that controller!!!!</p>
<p>I&#8217;m hoping this will be for the 360, and I can only guess it will because I mean come on&#8230;</p>
<p>Left4Dead fans are going to eat this up (myself included)</p>
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		<title>By: Rasmus</title>
		<link>http://undeadlabs.com/2009/11/zombies/rude-qa/comment-page-1/#comment-200</link>
		<dc:creator>Rasmus</dc:creator>
		<pubDate>Fri, 08 Jan 2010 11:53:43 +0000</pubDate>
		<guid isPermaLink="false">http://undeadlabs.com/?p=298#comment-200</guid>
		<description>This will certanly go to my &quot;upcoming cool stuff&quot; list, also i hope for some new kind of freedom, not as in &quot;i can climb on every building and blow everything up&quot; because that is old, FUN but old and it should really be in the game too somewhat at least. I would like to have a new system for closecombat, i want to be able not only to kill but to destroy and have the feeling that i destroy a decaying human.</description>
		<content:encoded><![CDATA[<p>This will certanly go to my &#8220;upcoming cool stuff&#8221; list, also i hope for some new kind of freedom, not as in &#8220;i can climb on every building and blow everything up&#8221; because that is old, FUN but old and it should really be in the game too somewhat at least. I would like to have a new system for closecombat, i want to be able not only to kill but to destroy and have the feeling that i destroy a decaying human.</p>
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		<title>By: Brian M.</title>
		<link>http://undeadlabs.com/2009/11/zombies/rude-qa/comment-page-1/#comment-153</link>
		<dc:creator>Brian M.</dc:creator>
		<pubDate>Sun, 06 Dec 2009 19:07:06 +0000</pubDate>
		<guid isPermaLink="false">http://undeadlabs.com/?p=298#comment-153</guid>
		<description>Oh boy! I&#039;m going to go eat a sammich&#039;. 

And while I&#039;m doing that... ponder as to when the next bit of news will come out.</description>
		<content:encoded><![CDATA[<p>Oh boy! I&#8217;m going to go eat a sammich&#8217;. </p>
<p>And while I&#8217;m doing that&#8230; ponder as to when the next bit of news will come out.</p>
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	<item>
		<title>By: Suburban Freak</title>
		<link>http://undeadlabs.com/2009/11/zombies/rude-qa/comment-page-1/#comment-150</link>
		<dc:creator>Suburban Freak</dc:creator>
		<pubDate>Sat, 05 Dec 2009 14:38:31 +0000</pubDate>
		<guid isPermaLink="false">http://undeadlabs.com/?p=298#comment-150</guid>
		<description>pictures. They just annouced the start of the company. lets get a idea about how the game is before asking for pictures. lol</description>
		<content:encoded><![CDATA[<p>pictures. They just annouced the start of the company. lets get a idea about how the game is before asking for pictures. lol</p>
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	<item>
		<title>By: Micar</title>
		<link>http://undeadlabs.com/2009/11/zombies/rude-qa/comment-page-1/#comment-145</link>
		<dc:creator>Micar</dc:creator>
		<pubDate>Thu, 03 Dec 2009 21:09:13 +0000</pubDate>
		<guid isPermaLink="false">http://undeadlabs.com/?p=298#comment-145</guid>
		<description>sounds great! get some pictures out soon for us!</description>
		<content:encoded><![CDATA[<p>sounds great! get some pictures out soon for us!</p>
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		<title>By: Tom</title>
		<link>http://undeadlabs.com/2009/11/zombies/rude-qa/comment-page-1/#comment-101</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Fri, 27 Nov 2009 13:24:57 +0000</pubDate>
		<guid isPermaLink="false">http://undeadlabs.com/?p=298#comment-101</guid>
		<description>Awesome hope it will be confirmed for the ps3 :)</description>
		<content:encoded><![CDATA[<p>Awesome hope it will be confirmed for the ps3 <img src='http://undeadlabs.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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